Wei-Yin Chen
Designed by Chen-wei Kevin Chiu
General Description: With this display I am trying to inform my audience that this section of the infographic is about Wei-yin Chen's professional career. I started with Chen's portrait as the center of focus and used the wheel around him to list out his performance throughout his career.
Emulation Description: This display emulates my visual language in which it uses the portrait of Chen as the center element for visual and use a combination of simple, flat circle and lines/arcs to highlight and decorate it. It emulates my color model in which it uses the same color for the visual elements and text. In addition, it emulates the typography model by using Arial Narrow Bold for the font family.
Displays that exploit the visual potential of appearance
Critique #1: Marilyn Ostergren
The 1st version placed a strong emphasis on the baseball player (with his realistic portrait) using the bright orange. She saw very simple, flat circles and thin lines.
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The 2nd version appeared to be a very delicate, detailed outline of the baseball player. She saw the semi-transparent circles, which at this point she wasn't sure if they are meant to be just decorative or pointing to certain part of the player's body, but she assumed they will have some meanings later on.
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Model Emulation Feedback
When I showed her my models, she thought both emulate the models pretty well. The 1st version, though not as text-heavy at this point, emulated the visual language model's use of orange circles on player. However, she noted that there are more different colors on the cut-out against the color model.
The 2nd version also followed the same level of details in outline, and she recognized that the semi-transparent circles will have texts and numbers on them, to perhaps give important information about the player. She noticed that the line in the model appeared to be thicker with a lighter grey, which she recommend me to change to.
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Revisions based on this critique
I added a few more visual elements from my visual model to indicate where the text will be. As for the color match with the color model, due to the image I chose, I did not make any revisions on my choice of colors on the elements (i.e. change to another portrait with orange shirt, or change the orange circle to match the color of the black shirt).
First Iteration
Final display:
Second Iteration
Sources: MLB Trade Rumors (http://www.mlbtraderumors.com/2016/01/marlins-closing-in-on-deal-with-wei-yin-chen.html)
Critique #2: Stacy Zheng
The 1st version definitely showed the pitcher in full details. She could see the flat circle and lines around the pitcher's head. She wasn't sure if they will be more detailed or contain any textual information.
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She can see that the 2nd version was a silhouette of a baseball player. The outlines were very detailed, but the details within were not, so she found the outline a little awkward in terms of the identifying the different elements of the pitcher's body or clothing. Thus, she recommend adding lines or shading to the silhouette to help her identify what the person look like. She wasn't sure what the orange circles are or for.
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Model Emulation Feedback
When I showed her my models, she recognized what I was trying to emulate in both versions. The 1st version showed the pitcher more clearly for sure as she could recognize the details. The visual and color seemed to match my model.
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For the 2nd version, she recognized that the orange circles will have texts on them, so she understands their purposes now. She said she would still recommend adding detail lines or shading to the silhouette so that it helps the audience to recognize the elements of the pitcher's body or clothing.
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Revisions based on this critique
Since I chose to revise the 1st version, I had not done any revisions to the 2nd version based on this critique.
Critique #3: Andrew
The 1st version had a clear cut-out of the pitcher's portrait. He can see his team name, shirt color, ball in his hand and other minor details. He saw the circle and lines behind the pitcher, which seems very interesting. Though he wasn't sure what those elements represented, he assumed they will be some sort of time line.
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He can clearly see that the 2nd version is an outline of a pitcher ("at least a baseball player"). The lines were very detailed, and he was guessing that from the outline the pitcher was holding a ball. He wasn't sure what the orange circles are supposed to mean.
Model Emulation Feedback
When I showed him my models, he could clearly see that I emulated the visual language of the center cut-out and the silhouette. He noticed that in my 1st version, the gray outer circle rounded the pitcher, though in the model the author stopped at where Ronaldo's hands are. He said the model placed Ronaldo's cut-out more at the center of the orange circle and I placed the pitcher's outline more to the right, which he actually preferred. He also noted that the model seemed to pick the same color (orange) from Ronaldo's shirt, while my cut-out is in black shirt. He said I might consider how this will affect the overall visual of the appearance.
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Revisions based on this critique
I cut the outer gray circle so that the line ends at where the pitcher's arms are and matches the visual language model. I've added the yellow lines around the gray arc to make it clear that the arc represents some sort of time line. I also adjusted the position of the pitcher's portrait to the center orange circle so that he's slightly more centered but still tilted toward the right.
Critique #3: Yi Pang
She noted that the display is using a combination of a detailed, trimmed cut-out of the pitcher with the simple flat design elements. She liked how the display placed an emphasis on the player himself. However, she pointed out that the cut-out could've been done a little bit better (taking out additional white linings/background around the player's body.
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Model Emulation Feedback
When I showed her my models, she thought it was a good emulation in terms of the elements and colors. She noted that in the models, the image of Ronaldo is in an orange shirt while the image of the pitcher I chose is in black. However, she thought the combination of the black shirt against the orange drew a better contrast and placed better emphasis on the player's portrait.
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Revisions based on this critique
Based on this critique, I edited/redid the outlining of Chen's portrait such that the cut-out is free of any extra leftovers from the background. As of the color of the shirt, I haven't made any revisions for the same reason in critique #1.
Critique #2: Kristen
She recognized that my display was an emulation of the Ronaldo infographic as well. She said she liked how the wheel ends at where the pitcher's arms are. She said the colors seems to work out well, with the black, orange, white, and gray.
Model Emulation Feedback
When I showed her my models, she said it emulates the models pretty well. She especially likes how the portrait gave her a feeling of movement from the right to left, as the balance of the portrait is tilted toward one side. When I showed her the previous display, she liked the changes I have done on the wheel (cut out part of it) since it places more focus on the pitcher with less distraction from the part of the wheel behind him.
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Revisions based on this critique
I also haven't made revisions based on this critique as she feels the position of Chen relative to the orange circle fits better. (Though I was experimenting by positioning the portrait to the center, I noticed doing so would break the current balance.)
Critique #1: Jordan
He noticed that my display was an emulation based on the Ronaldo infographic (as he had seen it before). He said he could see a pitcher in his pitching pose as the center image, with the orange circles and gray lines around him as the simple decorations.
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Model Emulation Feedback
When I showed him my models, he said it was a pretty good emulation--the design elements were almost identical and the colors of the elements were from the color model. He noticed that the color of the pitcher's shirt is different from the center circle, though the colors matched in the model. However, he found it ok as orange and black are a good match in this case. The only thing he wasn't sure is how I would use the wheel to display information about the pitcher.
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Revisions based on this critique
I have not made revisions based on this critique as I was unable to find an image of Wei-Yin Chen pitching in the orange Marlins shirt.
version 1
version 2
First Iteration
revision 2
revision 1
Second Iteration